Character Modeling Artist
Project: Ghost Force Evolution
Location: Santa Cruz de Tenerife, Canary Islands (on-site position)
Start date: Starting September
Contract: 1-year contract (Salary based on profile)
ABOUT THE JOB
As part of the Stim team, you will work in direct collaboration with the artistic and technical teams and under the Director's supervision. You will be responsible for character modeling for one of our projects, Ghost Force, following the artistic direction.
REQUIRED SKILLS
- Experience with Maya and ZBrush preferred.
- Ability to meet deadlines in accordance with quality and style expectations.
- Ability to work rigorously.
- Ability to work as a team and constructively receive feedback from the lead.
- Excellent eye for detail and aesthetics.
NICE TO HAVE
- Good understanding of anatomy and forms.
- Knowledge and experience in texturing and shading.
- Knowledge of rigging and blendshapes.
- Effective communication skills.
- Fluency in English.
Please include your portfolio and/or demo reel, your CV, and any other relevant materials that may help us evaluate your work.